Acknowledgments |
Introduction |
Static Games of Complete Information / I: |
Games in Strategic Form and Nash Equilibrium / 1: |
Introduction to Games in Strategic Form and Iterated Strict Dominance / 1.1: |
Nash Equilibrium / 1.2: |
Existence and Properties of Nash Equilibria / 1.3: |
Exercises |
References |
Iterated Strict Dominance, Rationalizability, and Correlated Equilibrium / 2: |
Iterated Strict Dominance and Rationalizability / 2.1: |
Correlated Equilibrium / 2.2: |
Rationalizability and Subjective Correlated Equilibria / 2.3: |
Dynamic Games of Complete Information / II: |
Extensive-Form Games / 3: |
Commitment and Perfection in Multi-Stage Games with Observed Actions / 3.1: |
The Extensive Form / 3.3: |
Strategies and Equilibria in Extensive-Form Games / 3.4: |
Backward Induction and Subgame Perfection / 3.5: |
Critiques of Backward Induction and Subgame Perfection / 3.6: |
Applications of Multi-Stage Games with Observed Actions / 4: |
The Principle of Optimality and Subgame Perfection / 4.1: |
A First Look at Repeated Games / 4.3: |
The Rubenstein-Stahl Bargaining Model / 4.4: |
Simple Timing Games / 4.5: |
Iterated Conditional Dominance and the Rubenstein Bargaining Game / 4.6: |
Open-Loop and Closed-Loop Equilibria / 4.7: |
Finite-Horizon and Infinite-Horizon Equilibria / 4.8: |
Repeated Games / 5: |
Repeated Games with Observable Actions / 5.1: |
Finitely Repeated Games / 5.2: |
Repeated Games with Varying Opponents / 5.3: |
Pareto Perfection and Renegotiation-Proofness in Repeated Games / 5.4: |
Repeated Games with Imperfect Public Information / 5.5: |
The Folk Theorem with Imperfect Public Information / 5.6: |
Changing the Information Structure with the Time Period / 5.7: |
Static Games of Incomplete Information / III: |
Bayesian Games and Bayesian Equilibrium / 6: |
Incomplete Information / 6.1: |
Example 6.1: Providing a Public Good under Incomplete Information / 6.2: |
The Notions of Type and Strategy / 6.3: |
Bayesian Equilibrium / 6.4: |
Further Examples of Bayesian Equilibrium / 6.5: |
Deletion of Strictly Dominated Strategies / 6.6: |
Using Bayesian Equilibria to Justify Mixed Equilibria / 6.7: |
The Distributional Approach / 6.8: |
Bayesian Games and Mechanical Design / 7: |
Examples of Mechanical Design / 7.1: |
Mechanism Design and the Revelation Principle / 7.2: |
Mechanism Design with a Single Agent / 7.3: |
Mechanisms with Several Agents: Feasible Allocations, Budget Balance, and Efficiency / 7.4: |
Mechanism Design with Several Agents: Optimization / 7.5: |
Further Topics in Mechanism Design / 7.6: |
Appendix |
Dynamic Games of Incomplete Information / IV: |
Equilibrium Refinements: Perfect Bayesian Equilibrium, Sequential Equilibrium, and Trembling-Hand Perfection / 8: |
Perfect Bayesian Equilibrium in Multi-Stage Games of Incomplete Information / 8.1: |
Extensive-Form Refinements / 8.3: |
Strategic-Form Refinements / 8.4: |
Reputation Effects / 9: |
Games with a Single Long-Run Player / 9.1: |
Games with a Many Long-Run Players / 9.3: |
A Single "Big" Player against Many Simultaneous Long-Lived Opponents / 9.4: |
Sequential Bargaining under Incomplete Information / 10: |
Intertemporal Price Discrimination: The Single-Sale Model / 10.1: |
Intertemporal Price Discrimination: The Rental or Repeated-Sale Model / 10.3: |
Price Offers by and Informed Buyer / 10.4: |
Advanced Topics / V: |
More Equilibrium Refinements: Stability, Forward Induction, and Iterated Weak Dominance / 11: |
Strategic Stability / 11.1: |
Signaling Games / 11.2: |
Forward Induction, Iterated Weak Dominance, and "Burning Money" / 11.3: |
Robust Predictions under Payoffs Uncertainty / 11.4: |
Advanced Topics in Strategic-Form Games / 12: |
Generic Properties of Nash Equilibria / 12.1: |
Existence of Nash Equilibrium in Games with Continuous Action Spaces and Discontinuous Payoffs / 12.2: |
Supermodular Games / 12.3: |
Payoff-Relevant Strategies and Markov Equilibrium / 13: |
Markov Equilibria in Specific Classes of Games / 13.1: |
Markov Perfect Equilibrium in General Games: Definition and Properties / 13.2: |
Differential Games / 13.3: |
Capital-Accumulation Games / 13.4: |
Common Knowledge and Games / 14: |
Knowledge and Common Knowledge / 14.1: |
Common Knowledge and Equilibrium / 14.3: |
Common Knowledge, Almost Common Knowledge, and the Sensitivity of Equilibria to the Information Structure / 14.4: |
Index |
Acknowledgments |
Introduction |
Static Games of Complete Information / I: |
Games in Strategic Form and Nash Equilibrium / 1: |
Introduction to Games in Strategic Form and Iterated Strict Dominance / 1.1: |
Nash Equilibrium / 1.2: |