Solving Hex: Beyond Humans / Broderick Arneson ; Ryan B. Hayward ; Philip Henderson |
Job-Level Proof-Number Search for Connect6 / I-Chen Wu ; Hung-Hsuan Lin ; Ping-Hung Lin ; Der-Johng Sun ; Yi-Chih Chan ; Bo-Ting Chen |
Evaluation-Function Based Proof-Number Search / Mark H.M. Winands ; Maarten P.D. Schadd |
On the Scalability of Parallel UCT / Richard B. Segal |
Scalability and Parallelization of Monte-Carlo Tree Search / Amine Bourki ; Guillaume Chaslot ; Matthieu Coulm ; Vincent Danjean ; Hassen Doghmen ; Jean-Baptiste Hoock ; Thomas Hérault ; Arpad Rimmel ; Fabien Teytaud ; Olivier Teytaud ; Paul Vayssière ; Ziqin Yu |
Biasing Monte-Carlo Simulations through RAVE Values |
Computational Experiments with the RAVE Heuristic / David Tom ; Martin Müller |
Monte-Carlo Simulation Balancing in Practice / Shih-Chieh Huang ; Rémi Coulom ; Shun-Shii Lin |
Score Bounded Monte-Carlo Tree Search / Tristan Cazenave ; Abdallah Saffidine |
Improving Monte-Carlo Tree Search in Havannah / Richard J. Lorentz |
Node-Expansion Operators for the UCT Algorithm / Takayuki Yajima ; Tsuyoshi Hashimoto ; Toshiki Matsui ; Junichi Hashimoto ; Kristian Spoerer |
Monte-Carlo Opening Books for Amazons / Julien Kloetzer |
A Principled Method for Exploiting Opening Books / Romaric Gaudel ; Julien Pérez ; Nataliya Sokolovska |
A Human-Computer Team Experiment for 9×9 Go / Darren Cook |
Consultation Algorithm for Computer Shogi: Move Decisions by Majority / Takuya Obata ; Takuya Sugiyama ; Kunihito Hoki ; Takeshi Ito |
Optimistic Selection Rule Better Than Majority Voting System |
Knowledge Abstraction in Chinese Chess Endgame Databases / Bo-Nian Chen ; Pangfeng Liu ; Shun-Chin Hsu ; Tsan-sheng Hsu |
Rook Jumping Maze Design Considerations / Todd W. Neller ; Adrian Fisher ; Munyaradzi T. Choga ; Samir M. Lalvani ; Kyle D. McCarty |
A Markovian Process Modeling for Pickomino / Stéphane Cardon ; Nathalie Chetcuti-Sperandio ; Fabien Delorme ; Sylvain Lagrue |
New Solutions for Synchronized Domineering / Sahil Bahri ; Clyde P. Kruskal |
The Lattice Structure of Three-Player Games / Alessandro Cincotti |
Enhancements for Multi-Player Monte-Carlo Tree Search / J. (Pim) A.M. Nijssen |
Nearly Optimal Computer Play in Multi-player Yahtzee / Jakub Pawlewicz |
Extraversion in Games / Giel van Lankveld ; Sonny Schreurs ; Pieter Spronck ; Jaap van den Herik |
Author Index |
Solving Hex: Beyond Humans / Broderick Arneson ; Ryan B. Hayward ; Philip Henderson |
Job-Level Proof-Number Search for Connect6 / I-Chen Wu ; Hung-Hsuan Lin ; Ping-Hung Lin ; Der-Johng Sun ; Yi-Chih Chan ; Bo-Ting Chen |
Evaluation-Function Based Proof-Number Search / Mark H.M. Winands ; Maarten P.D. Schadd |
On the Scalability of Parallel UCT / Richard B. Segal |
Scalability and Parallelization of Monte-Carlo Tree Search / Amine Bourki ; Guillaume Chaslot ; Matthieu Coulm ; Vincent Danjean ; Hassen Doghmen ; Jean-Baptiste Hoock ; Thomas Hérault ; Arpad Rimmel ; Fabien Teytaud ; Olivier Teytaud ; Paul Vayssière ; Ziqin Yu |
Biasing Monte-Carlo Simulations through RAVE Values |