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1.

図書

図書
エドワード・ファイゲンバウム, パメラ・マコーダック著 ; 木村繁訳
出版情報: 東京 : ティビーエス・ブリタニカ, 1983.8  366p ; 20cm
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2.

図書

図書
Nils J.Nilsson著 ; 白井良明 [ほか] 訳
出版情報: 東京 : 日本コンピュータ協会, 1983.1  xiv, 448p ; 22cm
シリーズ名: コンピュータ・サイエンス研究書シリーズ / 日本コンピュータ協会編 ; 26
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3.

図書

図書
P.マコーダック著 ; 黒川利明訳
出版情報: 東京 : 培風館, 1983.11  xii, 431p ; 22cm
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4.

図書

図書
R. B. バナージ著 ; 高原康彦, 中野文平, 宇治橋義弘訳
出版情報: 東京 : 共立出版, 1983.6  xiii, 284p ; 22cm
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5.

図書

図書
Elaine Rich
出版情報: New York ; Auckland : McGraw-Hill, c1983  xii, 436 p. ; 24 cm
シリーズ名: McGraw-Hill series in artificial intelligence
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目次情報: 続きを見る
Preface
Problems and Search / I:
What Is Artificial Intelligence? / 1:
The AI Problems / 1.1:
The Underlying Assumption / 1.2:
What Is an AI Technique? / 1.3:
The Level of the Model / 1.4:
Criteria for Success / 1.5:
Some General References / 1.6:
One Final Word / 1.7:
Exercises / 1.8:
Problems, Problem Spaces, and Search / 2:
Defining the Problem as a State Space Search / 2.1:
Production Systems / 2.2:
Problem Characteristics / 2.3:
Production System Characteristics / 2.4:
Issues in the Design of Search Programs / 2.5:
Additional Problems / 2.6:
Summary / 2.7:
Heuristic Search Techniques / 2.8:
Generate-and-Test / 3.1:
Hill Climbing / 3.2:
Best-First Search / 3.3:
Problem Reduction / 3.4:
Constraint Satisfaction / 3.5:
Means-Ends Analysis / 3.6:
Knowledge Representation / 3.7:
Knowledge Representation Issues / 4:
Representations and Mappings / 4.1:
Approaches to Knowledge Representation / 4.2:
Issues in Knowledge Representation / 4.3:
The Frame Problem / 4.4:
Using Predicate Logic / 4.5:
Representing Simple Facts in Logic / 5.1:
Representing Instance and Isa Relationships / 5.2:
Computable Functions and Predicates / 5.3:
Resolution / 5.4:
Natural Deduction / 5.5:
Representing Knowledge Using Rules / 5.6:
Procedural versus Declarative Knowledge / 6.1:
Logic Programming / 6.2:
Forward versus Backward Reasoning / 6.3:
Matching / 6.4:
Control Knowledge / 6.5:
Symbolic Reasoning under Uncertainty / 6.6:
Introduction to Nonmonotonic Reasoning / 7.1:
Logics for Nonmonotonic Reasoning / 7.2:
Implementation Issues / 7.3:
Augmenting a Problem Solver / 7.4:
Implementation: Depth-First Search / 7.5:
Implementation: Breadth-First Search / 7.6:
Statistical Reasoning / 7.7:
Probability and Bayes' Theorem / 8.1:
Certainty Factors and Rule-Based Systems / 8.2:
Bayesian Networks / 8.3:
Dempster-Shafer Theory / 8.4:
Fuzzy Logic / 8.5:
Weak Slot-and-Filler Structures / 8.6:
Semantic Nets / 9.1:
Frames / 9.2:
Strong Slot-and-Filler Structures / 9.3:
Conceptual Dependency / 10.1:
Scripts / 10.2:
CYC / 10.3:
Knowledge Representation Summary / 10.4:
Syntactic-Semantic Spectrum of Representation / 11.1:
Logic and Slot-and-Filler Structures / 11.2:
Other Representational Techniques / 11.3:
Summary of the Role of Knowledge / 11.4:
Advanced Topics / 11.5:
Game Playing / 12:
Overview / 12.1:
The Minimax Search Procedure / 12.2:
Adding Alpha-Beta Cutoffs / 12.3:
Additional Refinements / 12.4:
Iterative Deepening / 12.5:
References on Specific Games / 12.6:
Planning / 12.7:
An Example Domain: The Blocks World / 13.1:
Components of a Planning System / 13.3:
Goal Stack Planning / 13.4:
Nonlinear Planning Using Constraint Posting / 13.5:
Hierarchical Planning / 13.6:
Reactive systems / 13.7:
Other Planning Techniques / 13.8:
Understanding / 13.9:
What Is Understanding? / 14.1:
What Makes Understanding Hard? / 14.2:
Understanding as Constraint Satisfaction / 14.3:
Natural Language Processing / 14.4:
Introduction / 15.1:
Syntactic Processing / 15.2:
Semantic Analysis / 15.3:
Discourse and Pragmatic Processing / 15.4:
Parallel and Distributed AI / 15.5:
Psychological Modeling / 16.1:
Parallelism in Reasoning Systems / 16.2:
Distributed Reasoning Systems / 16.3:
Learning / 16.4:
What Is Learning? / 17.1:
Rote Learning / 17.2:
Learning by Taking Advice / 17.3:
Learning in Problem Solving / 17.4:
Learning from Examples: Induction / 17.5:
Explanation-Based Learning / 17.6:
Discovery / 17.7:
Analogy / 17.8:
Formal Learning Theory / 17.9:
Neural Net Learning and Genetic Learning / 17.10:
Connectionist Models / 17.11:
Introduction: Hopfield Networks / 18.1:
Learning in Neural Networks / 18.2:
Applications of Neural Networks / 18.3:
Recurrent Networks / 18.4:
Distributed Representations / 18.5:
Connectionist AI and Symbolic AI / 18.6:
Common Sense / 18.7:
Qualitative Physics / 19.1:
Commonsense Ontologies / 19.2:
Memory Organization / 19.3:
Case-Based Reasoning / 19.4:
Expert Systems / 19.5:
Representing and Using Domain Knowledge / 20.1:
Expert System Shells / 20.2:
Explanation / 20.3:
Knowledge Acquisition / 20.4:
Perception and Action / 20.5:
Real-Time Search / 21.1:
Perception / 21.2:
Action / 21.3:
Robot Architectures / 21.4:
Conclusion / 21.5:
Components of an AI Program / 22.1:
References / 22.2:
Acknowledgements
Author Index
Subject Index
Preface
Problems and Search / I:
What Is Artificial Intelligence? / 1:
6.

図書

図書
志村正道著
出版情報: 東京 : 昭晃堂, 1983.7  2, 3, 6, 310p ; 22cm
シリーズ名: 人工知能シリーズ ; 1
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