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1.

図書

図書
Leo Breiman ... [et al.]
出版情報: Boca Raton, Fla. ; London : Chapman & Hall/CRC, 1998  x, 358 p. ; 24 cm
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2.

図書

図書
by Homer Rahnejat
出版情報: Warrendale, Pa. : Society of Automotive Engineers, Inc., 1998  xix, 355 p. ; 24 cm
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Didication
About the author
Preface
Vectors and transformations / Chapter 1:
Kinematics and dynamics of particles and rigid bodies / Chapter 2:
Constraints formulation in multi-body systems / Chapter 3:
Multi-body dynamic analysis / Chapter 4:
Multi-body dynamics: solution methodology / Chapter 5:
Engine dynamics / Chapter 6:
Power train dynamics / Chapter 7:
Optimal control of multi-body systems / Chapter 8:
Index
Didication
About the author
Preface
3.

図書

図書
illustrations and text by Peter Ratner
出版情報: New York : John Wiley, c1998  xii, 308 p., [32] p. of plates ; 24 cm
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Preface
About the CD-ROM
Beginning Modeling Techniques / Chapter 1:
Modeling Simple Objects with Splines/NURBS
Modeling a Knife
Troubleshooting
Modeling a Spoon
Modeling a Spatula
Modeling a Frying Pan
Modeling a Palette Knife
Modeling Simple Objects with Subdivision Surfaces
Modeling a Hammer
Modeling an Armchair
Intermediate Modeling Techniques / Chapter 2:
Creating a Cartoon Cow with Subdivision Modeling
The Cow Head
The Cow Body
Creating a Cartoon Chicken with Patch Spline/NURBS Modeling
Making the 3-D Template with Box Modeling
Patch Modeling the Chicken
Anatomy of the Human Figure / Chapter 3:
Proportion
The Skeleton
The Skull
The Skeleton of the Torso
The Bones of the Arm
The Bones of the Leg
The Muscles
The Muscles of the Head
The Muscles of the Neck
The Muscles of the Torso
The Muscles of the Arm
The Muscles of the Leg
Advanced Modeling Techniques, Part 1 / Chapter 4:
Patch Modeling the Head with Splines/NURBS
Advantages of Patch Modeling
Rules for Patch Modeling
Preparation for Modeling
Splines/NURBS Patch Modeling Procedure
The Female Head
The Male Head
Subdivision Modeling the Head with Polygons
Advanced Modeling Techniques, Part 2 / Chapter 5:
Modeling the Torso with Splines/NURBS
The Female Torso
The Male Torso
Subdivision Modeling the Torso with Polygons
Helpful Hints for Modeling Details
Completing the Subdivision Torso
Advanced Modeling Techniques, Part 3 / Chapter 6:
Modeling the Arm and Hand with Splines/NURBS
The Female Arm
The Hand
The Male Arm
Modeling the Arm and Hand with Subdivision Surface Polygons
Advanced Modeling Techniques, Part 4 / Chapter 7:
Modeling the Leg with Splines/NURBS
The Female Leg
The Male Leg
Converting a Spline/NURBS Model for Subdivision Surface Rendering
Modeling the Leg with Subdivision Surface Polygons
Advanced Modeling Techniques, Part 5 / Chapter 8:
The Eye
The Eyelashes
The Eyebrows
The Inside of the Mouth
The Teeth
The Gums
The Tongue
The Hair
Helmet Hair / Method 1:
Using a Hair Generator / Method 2:
Hair Generator Settings
Soft-Body Dynamics
Surface Settings
Setting Up the Human Model for Animation / Chapter 9:
Setting Up a Skeleton
Making a Skeleton
Assigning Weight Maps
Adjusting Weight Maps
Setting Up an Inverse Kinematics Skeleton
Setting Up Facial Expressions
Muscle Groups of the Face
Expressing Emotion
Creating Morph Targets for the Face
Cheeks
Eyebrows
Eyes
Jaw
Mouth
Neck
Nose
Speech
Surfacing and Lighting Details / Chapter 10:
Surfacing Details
Various Image-Mapping Methods
Procedural Textures
Surface Factors
Surfacing a Human Character
Texturing the Eyes
The Cornea
The Eyeball
The Iris
The Lens
Texturing the Body
Texturing the Face
UV-Mapping a Face in Sections
UV-Mapping an Entire Face
Using a Texture Guide
Working with a 3-D Paint Program
Lighting the Human Model
Types of Lights
Ambient
Key Light
Fill Light
Rim or Back Light
Kicker Light
Top Light
Special Lights
Bounce Lights
Contact Lights
Gobos or Cucaloris Lights
Fundamentals of Human Animation / Chapter 11:
Some Animation Pointers
Animating in Stages
Dialogue
Dialogue Essentials
Ways of Making Them Talk
Using an Exposure Sheet
Importing Audio into the Animation Program
Importing Video into the Animation Program
Completing the Dialogue
Storyboarding
Rotoscoping
The Graph Editor
Cleaning Up an Animation with the Graph Editor
Animating Within the Graph Editor
Using the Graph Editor for Cycling Actions
Walking
Running
Human Animation Principles / Chapter 12:
The 12 Principles of Animation
Squash and Stretch (Weight and Recoil) / 1.:
Methods for Creating Squash and Stretch
Soft Body Dynamics
Manual Adjustments
Anticipation / 2.:
Staging
Straight-Ahead versus Pose-to-Pose Action / 4.:
Follow-through and Overlapping action / 5.:
Slow In and Slow Out / 6.:
Arcs / 7.:
Secondary Actions / 8.:
Timing / 9.:
Exaggeration / 10.:
Solid Drawing / 11.:
Appeal / 12.:
The Elements of Animation
Pacing and Impact
Action Reaction
Rhythm and Lines of Action / 3.:
Paths of Action
Spatial Relationships
Accents
Cycles
Postures
The Take
Emotions
Balance/Imbalance
Weight, Mass, and Gravity
Conclusion
Lesson Plans
Animation 1 Lesson Plans
Animation 2 Lesson Plans
Animation 3 Lesson Plans
Bibliography
Index
About the Author
Preface
About the CD-ROM
Beginning Modeling Techniques / Chapter 1:
4.

図書

図書
Sten F. Andler, Jörgen Hansson (eds.)
出版情報: Berlin ; New York : Springer, c1998  viii, 244 p. ; 24 cm
シリーズ名: Lecture notes in computer science ; 1553
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Real-Time and Active Databases: A Survey / J. Eriksson
Invited Talks
Design of a Real-Time SQL Engine in the Distributed Environment / D. Chen ; A.K. Mok
BeeHive: Global Multimedia Database Support for Dependable, Real-Time Applications / M.L. Kersten ; J.A. Stankovic ; S.H. Son ; J. Liebeherr
Paper Presentations
An Active Real-Time Database Model for Air Traffic Control Systems / K.-J. Lin ; C.-S. Peng ; T. Ng
Performance Issues in Processing Active Real-Time Transactions / Ö. Ulusoy
Scheduling of Triggered Transactions in Distributed Real-Time Active Databases / K.-y. Lam ; G.C.K. Law ; V.C.S. Lee
Buffer Management in Active, Real-Time Database Systems: Concepts and An Algorithm / I.R. Viguier ; A. Datta
Parallel Event Detection in Active Database Systems: The Heart of the Matter / U. Jaeger ; J.K. Obermaier
Toward Duration-Based, Constrained and Dynamic Event Types / C.L. Roncancio
Supporting System-Level Testing of Applications by Active Real-Time Database Systems / J. Mellin
Temporal Indeterminacy in Deductive Databases: An Approach Based on Event Calculus / L. Chittaro ; C. Combi
Panel Sessions
Predictability in Active Real-Time/Temporal Databases
Practical and Industrial Experience in Active Real-Time Databases
Author Index
Real-Time and Active Databases: A Survey / J. Eriksson
Invited Talks
Design of a Real-Time SQL Engine in the Distributed Environment / D. Chen ; A.K. Mok
5.

図書

図書
Ronald C. Harvey
出版情報: New York : Garland Pub., 1998  xiv, 218 p. ; 23 cm
シリーズ名: Garland studies in nineteenth-century American literature ; vol. 8
Garland reference library of the humanities ; vol. 2131
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6.

図書

図書
edited by G. Iadonisi, J. R. Schrieffer and M. L. Chiofalo = a cura di G. Iadonisi, J. R. Schrieffer e M. L. Chiofalo
出版情報: Bologna : Società Italiana di Fisica , Amsterdam : IOS Press , Tokyo : Ohmsha, 1998  xii, 505 p. ; 25 cm
シリーズ名: Rendiconti della Scuola internazionale di fisica "Enrico Fermi" ; course 136
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7.

図書

図書
紺野登著
出版情報: 東京 : 日本経済新聞社, 1998.1  266p ; 20cm
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8.

図書

図書
Bruce Christianson ... [et al.] (eds.)
出版情報: Berlin : Springer, c1998  viii, 216 p. ; 24 cm
シリーズ名: Lecture notes in computer science ; 1361
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9.

図書

図書
Jan Bosch, Stuart Mitchell (eds.)
出版情報: Berlin : Springer, c1998  xiv, 555 p. ; 24 cm
シリーズ名: Lecture notes in computer science ; 1357
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10.

図書

図書
伊丹敬之 [ほか] 編
出版情報: 東京 : 有斐閣, 1998.1  xvi, 354p ; 20cm
シリーズ名: ケースブック日本企業の経営行動 / 伊丹敬之 [ほか] 編 ; 2
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多角化戦略と企業革新 : 東レの戦略 / 山路直人 [執筆]
知識創造と戦略的ミッションの形成 : NECのC&Cコンセプト / 野中郁次郎 [執筆]
事業の多角化と製品開発 : キヤノンの躍進 / 寺本義也 [執筆]
業界標準と企画戦略 : ソニーと日本ビクターのVTR開発競争 / 山田英夫 [執筆]
製品開発における技術戦略 : 東芝と三菱電機の一M・DRAM開発 / 米山茂美 [執筆]
逆転の戦略と好循環化 : キリンとアサヒの攻防 / 奥村昭博 [執筆]
ジャストインタイム・マネジメントの道程 : トヨタからTOYOTAへ / 三品和広 [執筆]
ヨーロッパにおける日本企業 : マツダの躍進 / 延岡健太郎 [執筆]
一歩一歩のグローバル化 : 味の素の国際経営活動 / 吉原英樹 [執筆]
海外進出とM&A : ブリヂストンによるファイアストンの買収 / 加護野忠男 [執筆]
事業システムの危機と革新 : コープこうべの事業小史 / 栗木契 [執筆]
環境創造的市場戦略 : セコムの成長と事業革新 / 高井紳二 [執筆]
機構づくりとしての組織能力の構築 : すかいらーく成功の本質 / 楠木建 [執筆]
自由設計か生産効率か : 積水ハウスのイノベーション / 西野和美, 伊丹敬之 [執筆]
多角化戦略と企業革新 : 東レの戦略 / 山路直人 [執筆]
知識創造と戦略的ミッションの形成 : NECのC&Cコンセプト / 野中郁次郎 [執筆]
事業の多角化と製品開発 : キヤノンの躍進 / 寺本義也 [執筆]
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