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1.

図書

図書
edited by Hyeong-Seok Ko, organized by Graphics & Media Lab., Collage of Engineering at Seoul National University ; sponsored by Korea Computer Graphics Society ... [et al.]
出版情報: Los Alamitos, Calif. : IEEE Computer Society, c2001  x, 261 p. ; 28 cm
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2.

図書

図書
organized by the Computer Graphics Society ; hosted by MIRALab, University of Geneva ; with the support of IFIP WG5.10 (Computer Graphics and Virtual Worlds)
出版情報: Los Alamitos, Calif. : IEEE Computer Society, c2002  x, 271 p. ; 28 cm
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3.

図書

図書
sponsored by IEEE Computter Society, Computer Graphics Society
出版情報: Los Alamitos, Calif. : IEEE Computer Society Press, c1999  xi, 235 p. ; 28 cm
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4.

図書

図書
sponsored by IEEE Computer Society, the Computer Graphics Society
出版情報: Los Alamitos, Calif. ; Tokyo : IEEE Computer Society, c2000  ix, 183 p. ; 28 cm
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目次情報: 続きを見る
Preface
Chairs
Program Committee and Auxiliary Reviewers
Physics Based Modeling / Session 1:
Integrated System for Skin Deformation / F. Cordier ; N. Magnenat-Thalmann
Simulating 2D Tearing Phenomena for Interactive Medical Surgery Simulators / F. Boux de Casson ; C. Laugier
Adaptive Simulation of Soft Bodies in Real-Time / G. Debunne ; M. Desbrun ; M. Cani ; A. Barr
Moving Finite Elements for Simulating Creasing Phenomena of Nearly Unstretchable Sheet Materials / H. Gotoda
Animation / Session 2:
Algorithms for Generating Motion Trajectories Described by Prepositions / Y. Xu ; N. Badler
Animating by Multi-level Sampling / K. Pullen ; C. Bregler
Image based Animation from Learned Visual-Motor Models / M. Jagersand
High-Degree Temporal Antialiasing / F. Dachille ; A. Kaufman
Motion Capture / Session 3:
An Integrated Approach towards the Representation, Manipulation and Reuse of Pre-recorded Motion / S. Sudarsky ; D. House
Motion Processing using Variable Harmonic Components / J. Gomes ; L. Velho ; F. de Silva ; S. Goldenstein
Sensor Fusion for Motion Capture System based on System Identification / C. Park ; I. Jeong ; H. Kim ; K. Wohn
Skeleton-based Motion Capture for Robust Reconstruction of Human Motion / L. Herda ; P. Fua ; R. Plankers ; R. Boulic ; D. Thalmann
Invited Talk
Computer Animation: Algorithms and Techniques--A Historical Review / R. Parent
Human Animation / Session 4:
Planning and Motion Control in Lifelike Gesture: A Refined Approach / S. Kopp ; I. Wachsmuth
Interpreting Movement Manner / L. Zhao ; M. Costa
A Thin Shell Volume for Modeling Human Hair / T. Kim ; U. Neumann
Virtual Humans Animation in Informed Urban Environments / G. Thomas ; S. Donikian
Individual and Group Behaviors for Virtual Humans
Modeling / Session 5:
Dynamic Sculpting and Animation of Free-form Subdivision Solids / K. McDonnell ; H. Qin
Volume Sculpting and Keyframe Animation System / V. Chandru ; N. Mahesh ; M. Manivannan ; S. Manohar
Space-Time and Higher Dimensional Modeling for Animation / E. Fausett ; A. Pasko ; V. Adzhiev
Layered Animation using Displacement Maps / R. Smith ; W. Sun ; A. Hilton ; J. Illingworth
Animation Systems / Session 6:
Accurate Collision Response on Polygonal Meshes / P. Volino
Fast, Fully-Automated Generation of Control Skeletons for Use in Animation / L. Wade
Towards an Architecture for Artificial Animated Creatures / L. Garcia ; F. da Silva ; R. Grupen ; R. Farias
An Interactive Generalized Motion Simulator (GMS) in an Object-Oriented Framework / W. Son ; K. Kim ; N. Amato
Index of Authors
Preface
Chairs
Program Committee and Auxiliary Reviewers
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