Sketch Based Volumetric Clouds / Marc Stiver ; Andrew Baker ; Adam Runions ; Faramarz SamavatiSketching 1: |
Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software / Salman Cheema ; Joseph J. La Viola Jr. |
A Sketch-and-Grow interface for Botanical Tree Modeling / Nordin Zakaria |
Animated Volume Texture Mapping for Complex Scene Generation and Editing / Rui Shen |
Physics and Simulation |
A Novel Three-dimensional Collaborative Online Platform for Bio-molecular Modeling / Kugamoorthy Gajananan ; Arturo Nakasone ; Andreas Hildebrandt ; Helmut Prendinger |
The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments / Ji-Sun Kim ; Denis Gracanin ; Krešimir Matkovic ; Francis Quek |
Interactive Design and Simulation of Net Sculptures / Grigore D. Pintilie ; Peter Heppel ; Janet Echelman |
A Cross-Platform Framework for Physics-Based Collaborative Augmented Reality / Damon Shing-Min Liu ; Chun-Hao Yung ; Cheng-Hsuan Chung |
Accurately Measuring the Satisfaction of Visual Properties in Virtual Camera Control / Roberto Ranon ; Marc Christie ; Tommaso UrliCamera Planning 1: |
VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities / Luca Chittaro ; Lucio Ieronutti |
Automatic Speed Graph Generation for Predefined Camera Paths / Ferran Argelaguet ; Carlos Andujar |
Example-Based Automatic Font Generation / Rapee Suveeranont ; Takeo IgarashiSketching 2: |
Sketch-Based Interfaces: Exploiting Spatio-temporal Context for Automatic Stroke Grouping / Lutz Dickmann ; Tobias Lensing ; Robert Porzel ; Rainer Malaka ; Christoph Lischka |
A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Fillets / Pedro Company ; Peter Ashley ; Clifford Varley |
Pressure-based 3D Curve Drawing / Chan-Yet Lai |
Imaging |
An Interactive Design System for Water Flow Stains on Outdoor Images / Yuki Endo ; Yoshihiro Kanamori ; Jun Mitani ; Yukio Fukui |
Automated Hedcut Illustration Using Isophotes / Sung Ye Kim ; Insoo Woo ; Ross Maciejewski ; David S. Ebert |
Visual Analytics |
Articulate: A Semi-Automated Model for Translating Natural Language Queries into Meaningful Visualizations / Yiwen Sun ; Jason Leigh ; Andrew Johnson ; Sangyoon Lee |
Visual Analysis of Time-Motion in Basketball Games / Roberto Therón ; Laura Casares |
Event Line View: Interactive Visual Analysis of Irregular Time-Dependent Data / Alan Lez ; Andreas Ammer ; Werner Purgathofer |
Automatic Blending of Multiple Perspective Views for Aesthetic Composition / Kairi Mashio ; Kenichi Yoshida ; Shigeo ; Shigeo Takahashi ; Masato OkadaCamera Planning 2: |
Focus and Context in Mixed Reality by Modulating First Order Salient Features / Erick Mendez ; Steven Feiner ; Dieter Schmalstieg |
An Interactive Interface for Lighting-by-Example / Hai Nam HA ; Christophe Lino ; Patrick Olivier |
Art |
Stroking a Cymbidium / Young-Mi Kim ; Jong-Soo Choi |
WAVO: An Interactive Ball to Express Light Waves with Wave Equation / Kazushi Mukaiyama |
Over Watch: Real-Time Narrative Visuals from Live Performance / Guy Schofield ; Rached Casey |
Sticking Point / Tom Schofield |
Phantasmagoria: Composing Interactive Content for the humanaquarium / Robyn Taylor ; John Shearer ; Pierre Boulanger ; Jayne Wallace |
Self Portraits with Mandelbrot Genetics / Jeffrey Ventrella |
Smart Graphics - Art 101: Learning to Draw through Sketch Recognition / Tracy Hammond ; Manoj Prasad ; Daniel Dixon |
Colour Vision-Controlling Light Patterns through Postures / Alexander Wiethoff ; Andreas Butz |
Interaction with a Virtual Character through Performance Based Animation / Qion Wu ; Maryia Kazakevich |
Author Index |
Sketch Based Volumetric Clouds / Marc Stiver ; Andrew Baker ; Adam Runions ; Faramarz SamavatiSketching 1: |
Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software / Salman Cheema ; Joseph J. La Viola Jr. |
A Sketch-and-Grow interface for Botanical Tree Modeling / Nordin Zakaria |