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1.

図書

図書
Kristine K. Fallon
出版情報: New York : J. Wiley, c1997  xv, 207 p. ; 24 cm
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The Information Revolution
Work Organization: Reengineering and Total Quality Management
Reaping Information Technology Benefits
Information Technology Strategies for Design Firms
Training That Works.Controlling Information Technology Costs
The Outsourcing Option
Tools for Management
Where Have We Come From?
Past Forward
Bibliography
Index
The Information Revolution
Work Organization: Reengineering and Total Quality Management
Reaping Information Technology Benefits
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図書

図書
Sarah Cook
出版情報: Aldershot, Hants. : Gower, c1996  xiv, 162 p. ; 24 cm
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3.

図書

図書
Peter G.W. Keen
出版情報: Boston, Mass. : Harvard Business School Press, c1997  xvii, 185 p. ; 25 cm
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4.

図書

図書
Thomas Schäl
出版情報: Berlin : Springer, c1996  xii, 200 p. ; 24 cm
シリーズ名: Lecture notes in computer science ; 1096
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5.

図書

図書
edited by Jim Browne and David O'Sullivan
出版情報: London, Tokyo : Chapman & Hall, c1995  vi, 337 p. ; 24 cm
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6.

図書

図書
Ivar Jacobson, Maria Ericsson, Agneta Jacobson
出版情報: Wokingham, England ; Reading, Mass. : Addison-Wesley, c1995  xx, 347 p. ; 25 cm
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(All chapters, except Chapter 11, begin with an Introduction and conclude with a Summary and References
Foreword by James Martin
Foreword by Dan L. Jonson
Preface
Business engineering / 1:
What is business engineering?
Why do we need business engineering?
What does the new company look like?
Business engineering, business (process) reengineering, and business improvement
Risk management
The future of business engineering in the corporate world
What is business modelling? / 2:
What is a model?
What is a business model?
What does a business model look like?
A few words about the traditional way of modelling
Why do we need business modelling?
Who should have a business model, and why?
Working to develop a business model
What is object orientation? / 3:
Object-oriented models
What is an object?
Objects are linked
Objects can form from aggregates
Objects belong to a class
One class can inherit other classes
A summary
Why is object orientation necessary?
Object orientation as a platform for the future
Object-oriented business modelling
Object-oriented business engineering - An Overview / 4:
Object-oriented business engineering in context
Business reengineering overview
The reengineering directive
Envisioning
The objective specification
Reversing the existing business
Engineering the new business
Installing the new process
Iteration
Business Improvement
Architecture / 5:
What must you be able to express in a business model?
Internal and external models of business
The use-case model
The object model
Use case versus objects
Associations between use cases
More about use cases
Subsystems
Why reverse engineering? / 6:
Overview
Building a use-case model
Building an object model
Analyzing the result
Forward business engineering / 7:
Object modeling
Interaction diagrams
Information system development
Verifying the new business
An example / 8:
What do we want to change
What kind of organization do we have now?
New business processes
An object model of the new business
Work-flow descriptions
Building the supporting information system / 9:
What is software development?
The software-development business-system objects
System development and business development
Procuring the new information-system support
Managing object-oriented business engineering / 10:
Tailoring the method
Project organization and management
Project staffing
Organization staffing
Reviews
Scaling up to large businesses / 11:
Two use-case models at different abstraction levels
Business system areas
Layered business models
Glossary
Index0201422891T04062001
(All chapters, except Chapter 11, begin with an Introduction and conclude with a Summary and References
Foreword by James Martin
Foreword by Dan L. Jonson
7.

図書

図書
Tim Brown with Barry Katz
出版情報: New York : HarperCollins, c2009  viii, 264 p. ; 24 cm
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Introduction: The Power Of Design Thinking
What Is Design Thinking? / Part I:
Getting Under Your Skin, or How Design Thinking Is about More Than Style / 1:
Converting Need into Demand, or Putting People First / 2:
A Mental Matrix, or "These People Have No Process!" / 3:
Building To Think or The Power of Prototyping / 4:
Returning To the Surface, or The Design of Experiences / 5:
Spreading The Message or The Importance of Storytelling / 6:
Where Do We Go from Here? / Part II:
Design Thinking Meets the Corporation, or Teaching To Fish / 7:
The New Social Contract or WeÆre All in This Together / 8:
Design Activism, or Inspiring Solutions With global Potential / 9:
Designing Tomorrow-Today / 10:
Acknowledgments
Ideo Project Case Studies
Index
Introduction: The Power Of Design Thinking
What Is Design Thinking? / Part I:
Getting Under Your Skin, or How Design Thinking Is about More Than Style / 1:
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