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図書

図書
edited by Jim Chen ... [et al.] ; sponsored by the IEEE Computer Society Technical Committee on Visualization and Graphics
出版情報: Los Alamitos, Calif. ; Tokyo : IEEE Computer Society, c2003  xix, 317 p. ; 28 cm
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General Chairmen's Message
Message from the Program Co-Chairs
Steering Committee
Conference Committee
Program Committee
Keynote Address
Taking It to the Streets: How Virtual Reality Can Change Mobile Computing / S. Feiner
Clusters and System Design for VR / Paper Session I:
Design of the Server Cluster to Support Avatar Migration / J. Huang ; Y. Du ; C.-M. Wang
Syzygy: Native PC Cluster VR / B. Schaeffer ; C. Goudeseune
An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments / D. Brown ; S. Julier ; Y. Baillot ; M. A. Livingston
Panel Session 1
VR in Industry: Where It Succeeds, Fails, and Needs Improvement / R. Smith ; R. Leslie ; G. Dorn ; J. Garlington ; P. Barham
Large Display Systems and Augmented Reality / Paper Session II:
Construction of a Three-Sided Immersive Telecollaboration System / C. P. Spagno ; A. M. Kunz
Scalable 3D Representation for 3D Video Display in a Large-Scale Space / I. Kitahara ; Y. Ohta
Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems / C. Gao ; H. Hua ; N. Ahuja
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models / U. Neumann ; S. You ; J. Hu ; B. Jiang ; J. Lee
Applications I / Paper Session III:
Interactive Cloth Simulation in Virtual Environments / M. Keckeisen ; S. L. Stoev ; M. Feurer ; W. Strasser
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments / P. Willemsen ; J. K. Kearney ; H. Wang
Training for Physical Tasks in Virtual Environments: Tai Chi / P. T. Chua ; R. Crivella ; B. Daly ; N. Hu ; R. Schaaf ; D. Ventura ; T. Camill ; J. Hodgins ; R. Pausch
VR in Medicine / Paper Session IV:
Augmented Reality for Enhancement of Endoscopic Interventions / U. Bockholt ; A. Bisler ; M. Becker ; W. Muller-Wittig ; G. Voss
Adaptive Techniques for Real-Time Haptic and Visual Simulation of Bone Dissection / M. Agus ; A. Giachetti ; E. Gobbetti ; G. Zanetti ; A. Zorcolo
Combining Head-Mounted and Projector-Based Displays for Surgical Training / K.-L. Low ; A. Ilie ; G. Welch ; A. Lastra
Mixed Reality: The Continuum from Virtual to Augmented Reality / C. Wingrave ; D. Schmalstieg ; D. Bowman ; D. Hix ; B. MacIntyre ; M. Mine
Human Performance in VR / Session V:
Effects of Handling Real Objects and Avatar Fidelity on Cognitive Task Performance in Virtual Environments / B. Lok ; S. Naik ; M. Whitton ; F. P. Brooks Jr.
Maintaining Usability During 3D Placement Despite Delay / B. Watson ; N. Walker ; P. Woytiuk ; W. Ribarsky
Effect of Latency on Presence in Stressful Virtual Environments / M. Meehan ; S. Razzaque ; M. C. Whitton
Human Movement Performance in Relation to Path Constraint--The Law of Steering in Locomotion / S. Zhai ; R. Woltjer
Banquet Keynote
Toward the Innovative Collaboration between Art and Science: The Task in the Age of Media Culture through Case Studies in the Contemporary Field of Media Arts / I. Sakane
Multi-User Virtual Environments and Collaboration / Session VI:
MUVEES: A PC-Based Multi-User Virtual Environment for Learning / J. X. Chen ; Y. Yang ; B. Loftin
A New Collaborative Infrastructure: SCAPE / L. D. Brown
Managing Collaboration in the nanoManipulator / T. C. Hudson ; A. T. Helser ; D. H. Sonnenwald
Tracking and User Interfaces in VR / Session VII:
Optical Tracking Using Projective Invariant Marker Pattern Properties / R. van Liere ; J. D. Mulder
VIS-Tracker: A Wearable Vision-Inertial Self-Tracker / E. Foxlin ; L. Naimark
Device Independence and Extensibility in Gesture Recognition / J. Eisenstein ; S. Ghandeharizadeh ; L. Golubchik ; C. Shahabi ; D. Yan ; R. Zimmermann
Haptic Devices and Object Manipulation / Session VIII:
The Proactive Desk: A New Force Display System for a Digital Desk Using a 2-DOF Linear Induction Motor / H. Noma ; Y. Yanagida ; N. Tetsutani
A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks / A. Bloomfeld ; Y. Deng ; J. Wampler ; P. Rondot ; D. Harth ; M. McManus ; N. Badler
Dexterous Object Manipulation Based on Collision Response / K. Hirota ; M. Hirose
Applications II / Session IX:
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions / D. A. Bowman ; M. Setareh ; M. S. Pinho ; N. Ali ; A. Kalita ; Y. Lee ; J. Lucas ; M. Gracey ; M. Kothapalli ; Q. Zhu ; A. Datey ; P. Tumati
HOMERE: A Multimodal System for Visually Impaired People to Explore Virtual Environments / A. Lecuyer ; P. Mobuchon ; C. Megard ; J. Perret ; C. Andriot ; J.-P. Colinot
A Comparative Study of User Performance in a Map-Based Virtual Environment / J. E. Swan II ; J. L. Gabbard ; R. S. Schulman ; K. P. Kim
Poster Papers
Depth Perception and Visual After-Effects at Stereoscopic Workbench Displays / T. Alexander ; J. Conradi ; C. Winkelholz
Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using Dynamic Correction of Feature Positions / S. Vallerand ; M. Kanbara ; N. Yokoya
The Dichotomy of Presence Elements: The Where and What / D. Cho ; J. Park ; G. J. Kim ; S. Hong ; S. Han ; S. Lee
The blue-c Distributed Scene Graph / M. Naef ; E. Lamboray ; O. Staadt ; M. Gross
The Relationship Between Presence and Task Performance in Virtual Environments: Results of a VERTS Study / C. Youngblut ; O. Huie
User Interaction in a Power-Wall Based Virtual Reality Environment / L. Deligiannidis ; L. Whitman
Interactive Flowing of Highly Viscous Volumes in Virtual Environments / X. Wei ; W. Li ; A. Kaufman
An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms / J. J. LaViola Jr.
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction / J. J. Eliason ; G. S. Schmidt ; L. Rosenblum
Empirical Studies for Effective Near-Field Haptics in Virtual Environments / R. W. Lindeman
High Presence Remote Presentation in the Shared Immersive Virtual World / T. Ogi ; T. Yamada ; M. Fujita ; K. Kuzuu
Editing Real World Scenes: Augmented Reality with Image-Based Rendering / D. Cobzas ; M. Jagersand ; K. Yerex
The Influence of Rendering Quality on Presence and Task Performance in a Virtual Environment / P. Zimmons ; A. Panter
Simulating Cutting in Surgery Applications Using Haptics and Finite Element Models / C. Mendoza ; C. Laugier
Tutorials
Recent Methods for Image-Based Modeling and Rendering / D. Burschka ; G. D. Hager ; Z. Dodds ; K YerexTutorial 1:
Virtual Humans for Virtual Reality and Augmented Reality / N. Magnenat-Thalmann ; D. ThalmannTutorial 2:
Scalable VR Application Authoring / P. HartlingTutorial 3:
Introduction to VR Technology / J. IsdaleTutorial 4:
Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT / J. Gratch ; P. Debevec ; S. Marsella ; D. Lindheim ; F. Pighin ; J. Rickel ; B. Swartout ; D. Traum ; J. MorieTutorial 5:
Workshop
Commodity Clusters for Virtual Reality / M. K. Zuffo ; B. Raffin ; H. Kerzmarski ; Z. Pan
Research Demos
Integrated Virtual Human Interface System with Portable Virtual Reality Capability / B. Kiss ; B. Takacs ; G. Szijarto
Common Office Equipment and CaveUT Make a Cheap Portable Cave / J. Jacobson
Desktop Commodity-Level Immersive Environments / S. C. Beck
A Virtual Reality System for Neurobehavioral and fMRI Studies / S. Baumann ; C. Neff ; S. Fetzick ; G. Stangl ; L. Basler ; R. Vereneck ; W. Schneider
360 Degree Panoramic HMD Immersion / K. Ghahremani ; A. Rizzo ; U. Newman
Author Index
General Chairmen's Message
Message from the Program Co-Chairs
Steering Committee
2.

図書

図書
edited by Yasushi Ikei, Martin Cöbel, Jim Chen ; sponsored by IEEE Computer Society Technical Committee on Visualization and Graphics
出版情報: Piscataway, NJ : IEEE Service Center, c2004  xiv, 292 p. ; 28 cm
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