Multiple Format Search and Rescue Robot as a Competitive Arena(Invited Paper) / Andrew Chiou |
An On-Line Classification Approach of Visitors' Movements in 3D Virtual Museums / Kingkarn Sookhanaphibarn ; Ruck Thawonmas |
A Machine That Daydreams / Graham A. Mann |
Cluster Analysis for Personalised Mobile Entertainment Content / Worapat Paireekreng ; Kok Wai Wong ; Chun Che Fung |
Auto-explanation System: Player Satisfaction in Strategy-Based Board Games |
Comparing Binarisation Techniques for the Processing of Ancient Manuscripts / Rapeeporn Chamchong |
Complex Game Design Modeling / Viknashvaran Narayanasamy ; Shri Rai |
Haptic Carillon: A Computationally Enhanced Mechanical Performing Instrument / Mark Havryliv ; Fazel Naghdy ; Greg Schiemer ; Timothy Hurd |
3D Geometric and Haptic Modeling of Hand-Woven Textile Artifacts / Hooman Shidanshidi ; Golshah Naghdy ; Diana Wood Conroy |
Pocket Gamelan: Realizations of a Microtonal Composition on a LinuxPhone Using Open Source Music Synthesis Software / Etienne Deleflie ; Eva Cheng |
Creating Memory: Reading a Patching Language / Michael Barkl |
The Promise of Fuzzy Logic in Generalised Music Composition / Wendy Suiter |
Structuralism, Attitude and the Computer: Questioning the Notion of "Cultural Computing" / Warren Burt |
Looking for Culture in Video Games: Three Conceptual Approaches / James K. Scarborough |
Supporting Multiple Perspectives on 3D Museum Artefacts through Interoperable Annotations / Jane Hunter ; Chih-hao Yu |
Interactivity in Games : The Player's Engagement / Stétphane Natkin |
Co-production and Co-creation: Creative Practice in Social Inclusion / Atau Tanaka ; Lalya Gaye ; Ranald Richardson |
Opening the Can: Public Interaction with Ready-Made Contents / Shlomo Dubnov ; Philippe Codognet |
Cultural Computing - How to Investigate a Form of Unconscious User Experiences in Mixed Realities / Matthias Rauterberg ; Jun Hu ; Geert Langereis |
Emotions as a Communication Medium between the Unconscious and the Conscious |
Emotional Expression of Korean Dance Assisted by a Virtual Environment System / Taeyoung Uhm ; Hanhoon Park ; Mi-Hee Lee ; Un-Mi Kim ; Jong-Il Park |
Machine-Made Puzzles and Hand-Made Puzzles / Hiroshi Higashida |
Cultural Computing - Creative Power Integrating Culture, Unconsciousness and Software / Naoko Tosa |
Entertainment and Its Future / Ryohei Nakatsu |
Author Index |
Multiple Format Search and Rescue Robot as a Competitive Arena(Invited Paper) / Andrew Chiou |
An On-Line Classification Approach of Visitors' Movements in 3D Virtual Museums / Kingkarn Sookhanaphibarn ; Ruck Thawonmas |
A Machine That Daydreams / Graham A. Mann |