About the Author |
Preface |
Virtual Reality and Telexistence / 1: |
What is Telexistence and What is Virtual Reality / 1.1: |
Telexistence in the Real World and in Virtual Worlds / 1.2: |
Telexistence in the Real World / 1.2.1: |
Telexistence in Virtual Worlds / 1.2.2: |
Applications of Telexistence / 1.2.3: |
Organization of Telexistence and/or Virtual Reality Systems / 1.3: |
Virtual Reality as a Human Tool for 3Cs and 3Es / 1.4: |
Control / 1.4.1: |
Communication / 1.4.2: |
Creation / 1.4.3: |
Experience/Education / 1.4.4: |
Elucidation / 1.4.5: |
Entertainment / 1.4.6: |
Virtual Reality Convergence / 1.5: |
Generations and Design Philosophies of Robots / 2: |
Generations of Robots / 2.1: |
Design Philosophies in Robotics / 2.2: |
Human Augmentation / 2.3: |
Sensory Augmentation / 2.3.1: |
Intellectual Augmentation / 2.3.2: |
Motion Augmentation / 2.3.3: |
Space/Time Augmentation / 2.3.4: |
Telexistence / 3: |
Short History of Telexistence / 3.1: |
Augmented Telexistence / 3.2: |
R-Cubed / 3.3: |
Humanoid Robotics Project: HRP / 3.4: |
Mutual Telexistence Communication System: TELESAR II & IV / 3.5: |
Telexistence Avatar Robot System: TELESAR V / 3.6: |
Fundamental Technologies for Telexistence / 4: |
Telexistence Visual Display / 4.1: |
Design Concept of Telexistence Visual Display / 4.1.1: |
Design Method and Procedures of Telexistence Visual Display / 4.1.2: |
Visual Display Prototypes / 4.1.3: |
Visual Display Unit / 4.1.3.1: |
Experimental Visual Display System / 4.1.3.2: |
Evaluation of the Visual Display / 4.1.4: |
Horopters and Their Expression / 4.1.4.1: |
Experiment / 4.1.4.2: |
Summary / 4.1.5: |
Mobile Telexistence System / 4.2: |
System Configuration / 4.2.1: |
Experiments / 4.2.2: |
Design and Quantitative Evaluation of Telexistence Manipulation System / 4.2.3: |
Telexistence Manipulation System / 4.3.1: |
Manipulation Experiments / 4.3.2: |
Construction of Virtual Haptic Space / 4.3.3: |
Construction Method for Encounter-Type Virtual Haptic Space / 4.4.1: |
Active Environment Display / 4.4.1.1: |
Shape Approximation Device / 4.4.1.2: |
Test Hardware / 4.4.2: |
Electrocutaneous Communication / 4.4.3: |
Perceived Magnitude Sensation / 4.5.1: |
Channel Capacity / 4.5.2: |
Phantom Sensation / 4.5.3: |
Retroreflective Projection Technology (RPT) / 5: |
Principle of Retroreflective Projection Technology / 5.1: |
RPT-Based Head Mounted Projector / 5.2: |
RPT Applications / 5.3: |
Mutual Telexistence Using RPT / 6: |
Mutual Telexistence / 6.1: |
Experimental Hardware System / 6.2: |
Preliminary Mutual Telexistence Hardware System / 6.2.1: |
Mutual Telexistence Master-Slave System, for Communication / 6.2.2: |
Telexistence Surrogate Anthropomorphic Robot II / 6.3.1: |
Slave Robot Arm / 6.3.1.1: |
Slave Robot Hand / 6.3.1.2: |
Telexistence Cockpit / 6.3.2: |
Master Arm / 6.3.2.1: |
Master Hand / 6.3.2.2: |
3D Display System / 6.3.2.3: |
RPT Viewer System / 6.3.3: |
Feasibility Experiments / 6.3.4: |
Telexistence Communication Using TWISTER: Telexistence Wide-angle Immersive STEReoscope / 6.3.5: |
Face-to-Face Communication / 7.1: |
Concept of Mutual Telexistence Using TWISTER / 7.2: |
Development of TWISTER / 7.3: |
Principles of TWISTER / 7.4: |
Movable Parallax Barrier / 7.4.1: |
Rendering / 7.4.2: |
Image Capture / 7.4.3: |
Capture and Display / 7.4.4: |
Robotic Mutual Telexistence Using TWISTER / 7.4.5: |
Omnistereo Camera System for TWISTER / 7.4.6: |
Face-to-Face Telexistence Communication using TWISTER Booths / 7.5: |
Omnidirectional-3D Audiovisual Presentation System / 7.5.1: |
Virtual Environment and Avatars with Physicality / 7.5.2: |
Three-Dimensional Facial Capture System / 7.5.3: |
Motion Capture System / 7.5.4: |
Integrated System / 7.5.5: |
Verification of the Telecommunication System / 7.5.6: |
Mutual Telexistence Surrogate Robot System: TELESAR IV / 7.6: |
General Design of TELESAR IV System / 7.6.1: |
TELESAR IV System Configuration / 7.6.2: |
Functional Experiments on TELEXSAR IV / 7.6.3: |
Total Demonstration and Summary on TELESAR IV / 7.6.4: |
Haptic VR and Haptic Telexistence / 7.7: |
Haptic Media / 8.1: |
Haptic Primary Color Model / 8.2: |
Haptic Information Display / 8.3: |
Normal/Tangential Force Display: Gravity Grabber / 8.3.1: |
Vibration Sensor and Display: TECHTILE Toolkit / 8.3.2: |
Thermal Sensor and Display / 8.3.3: |
Development of 53-DOF Human-Size Anthropomorphic Robot / 8.4: |
Development of Wide-Angle HD Stereovision System / 8.4.2: |
Development of Thermal and Haptic Transfer System / 8.4.3: |
Editing and Creation of Haptic Information / 8.5: |
Haptic Editor / 8.5.1: |
Tangible Visuo-Haptic 3D Display / 8.5.2: |
RePro3D: RPT-Based Full-Parallax Auto stereoscopic 3D / 8.6: |
Future Perspective / 9: |
Out-of-the-Body Experience / 9.1: |
Impact of Telexistence on Daily Life / 9.2: |
Open Problems of Telexistence / 9.3: |
Telexistence in the Future / 9.4: |
Telexistence and Society / 9.5: |
Figures in Color / Appendix A: |
Bibliography |
Index |
About the Author |
Preface |
Virtual Reality and Telexistence / 1: |
What is Telexistence and What is Virtual Reality / 1.1: |
Telexistence in the Real World and in Virtual Worlds / 1.2: |
Telexistence in the Real World / 1.2.1: |